Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
Author: Chance Thomas
Publisher: CRC Press, Taylor & Francis Group
Publish Date: 2016
Edition: 1
ISBN: 1138021415
ISBN 13: 9781138021419
Dimension: Length: 7.5 inches, Width: 0.75 inches, Height: 9.25 inches
Weight: Weight: 1.6975594174 pounds
Binding: Paperback
Pages: 362
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
Author: Chance Thomas
Publisher: CRC Press, Taylor & Francis Group
Publish Date: 2016
Edition: 1
ISBN: 1138021415
ISBN 13: 9781138021419
Dimension: Length: 7.5 inches, Width: 0.75 inches, Height: 9.25 inches
Weight: Weight: 1.6975594174 pounds
Binding: Paperback
Pages: 362
